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Re: 40x24 Resolution Question
> The actual bitmaps of the characters are stored in a ROM in the video
> circuitry. This ROM is not accessible to the 6502 and you cannot
> read it from BASIC or assembly language. You can replace it
> with a custom-programmed EPROM. One of my Apple IIe's has a double-
> sized EPROM so I can switch between unenhanced and Mousetext.
Yes, it is what I meant bitmaps of the characters are stored in video
ROM that they are not stored in any memory address $0000-$FFFF.
I am wondering how it works. If you want to load 'A' character before
store it in $400, it will appear in the first column and first row. How can
video ROM read $400 before prints bitmaps into screen? I am curious.
Bryan Parkoff
BParkoff@satx.rr.com