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Re: Wolfenstein 3D Disk Images?
On Tuesday, January 29, 2013 1:57:02 PM UTC-6, Michael J. Mahon wrote:
> Antoine Vignau <antoine.vignau@laposte.net> wrote:
>
> > Yes, you would.
>
> > you lose color index 0. 0 repeats the previous real color.
>
> >
>
> > play with Tunnels of Armageddon and compare the graphics with Wolf3D.
>
> > av
>
>
>
> And, of course, a textured area will not have long fill runs, so the amount
>
> of data updating remains high.
>
>
It has some though if the texture quality is really low. Things get blocky up-close. So I imagine you would have a lot of runs on the outer-edges of the screen and on the floor. But it might not be enough savings to justify the loss of 6% of the available colors. :-)
-B