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Re: Bored at work....



On Tuesday, August 7, 2012 10:30:16 AM UTC-7, Antoine Vignau wrote:
> I knew I should have written it yesterday!
> 
> I meant tiles and scrolling should be one/two byte(s) movement but Mario and ennemies may move one pixel.
> 

Scrolling the background by bytes is FAST, and easy.  A bit jumpy, but now I can focus on game logic and collision detection instead of the scroller.

Rich