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Re: Burgertime - Why Does it Crash?



On Dec 27, 9:20 am, Tempest <temp...@atariprotos.com> wrote:
> I think I've figured it out.  I had a friend of mine look through the
> code and he discovered that for some reason the crack is looking at
> slot 4 and if something is in there it will lock up and crash.  The
> only thing he can think of is that the cracker was trying to hide and
> obfuscate his code by making it do unnecessary things like check the
> slots and such.  He removed the unnecessary code and everything works
> just fine now.
>
>  I guess this would explain why it worked on my IIe back in the day
> and doesn't work on the same IIe now. I have a lot more cards than I
> had back then, including one in slot 4.  Mystery solved!

Will you be sharing the cleaned up version of the crack of Burgertime?
I've got a GS also and would like to be able to play that game on it
instead of having to play it on the //c+ I have at work.

Dean