On Oct 27, 2:21 am, Steve Nickolas
<lyricalnan...@usotsuki.hoshinet.org> wrote:
On Wed, 26 Oct 2011, BLuRry wrote:
It's pretty easy to generate z-code without having to try very hard --
so I thought it could be neat to take some z-code produced by Inform7
and then boot up the adventure on a //. Anyone think this might be
feasible?
Inform7 can output Z-Code versions 5, 6 and 8 (well, also Glulx but
there's no interpreter for that in 8-bit land)
Were there any Z-Code version 5 games for the // series? Wishbringer?
Beyond Zork.
Disk 2 is encoded in a way I don't understand, so I've only been able to
use small Z5 games. Also the interp is rather buggy.
-uso.
What about Zork Zero? I remember seeing the prodos prompt when it
started, and I remember it shipped on 5.25 as well as 3.5 disks. To
get that kind of flexibility, I wonder if they used some sort of
prodos file system variant?
-Brendan