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Re: If you could design a $300 homecomputer today, what would you choose?
On 16 Jul 2001 14:38:10 GMT, wbdesnoy@acs5.acs.ucalgary.ca (Byron
Desnoyers Winmill) wrote:
>william strutts (wrstrutts1@nospam.home.com) wrote:
>: > Hardware:
>: > - 4MB to 8MB RAM
><...>
>: > - 64MB to 256MB RAM with battery backup, for
>: > storing documents. Or use flash memory if
>: > it is cheap enough.
>
>: You couldn't get that much ram on a 68000 because it only
>: has a 24 bit memory bus. You would have to go to a 68030
>: or so to get the wider data path.
>
>Then throw in some sort of decoder for the 64-256MB chunk. Since
>it is not the main memory (that would be the 4MB chunk), it should
>not make much of a difference. Indeed, it need not make any
>difference to the average programmer, since it would (presumably)
>be access through a set of file system calls.
>
Oh sure, throw in this non-standard bit of chaff here($), and that
non-standard bit of dross there ($$) and pretty soon you find out why
things like "Atari clones" cost a small fortune. Some sort of decoder
here, and a bank-switcher there, and we're not talking about $300
retail any more.
>Besides, isn't the 6502 limited to 64kB chunks. Apple simply
>implemented some sort of paging mechanism to access the 128kB found
>in later models (IIe/IIc). Likewise for the 192kB card which I
>have lying around here, somewhere. (Though my understanding is
>the 1MB card for the 8-bit machines used some sort of window into
>memory.)
>
And how much did that 192k card cost?
And how much would that translate into today's currency?
A 48k RAM expansion board for an Atari 400 retailed for $150, which in
todays dollars would break this project before it got started.
Low volume, non-standard, high cost.
>Byron.
BobR