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Re: 8 bit shrinkit question
Tom,
Thanks for the reply and explanation of the game. I tried the eamon.001.shk
file and it appears to be fine. I managed to extract it to a 5.25" prodos
disk using GSHK, but obviously I could have put it on any prodos volume as
the archive was only on file format, not disk.
The game started up fine after running BASIC.SYSTEM.
I must have found that other archive elsewhere, although I can't remember
where at the moment.
I expect that the rest of the files will also work. The CD sounds like
excellent value. What format is it, Prodos or HFS ?. Can it be read on a Mac
or GS or even IIe ????
Mark
(remove NOT from e-mail)
Tom Zuchowski wrote in message <3aaa440a_4@news3.prserv.net>...
>Mark, I am the source of those Eamon files on ground, and they were
>generated on a //e, so I doubt that the original file has a fork on it.
>There must be a Mac in your mix somewhere.
>
>What I wonder about is the file itself: there has never been a file named
>EamonMaster.shk in that directory. The name of the Eamon Master disk is
>eamon.001.shk. Eamon #1 contains the character generator and the Main Hall
>adventure launcher and character storage as well as "The Beginners Cave," a
>very, very simple Eamon.
>
>To answer your other question, the Master is nominally required to launch
>Eamon adventures, but many Eamons will run without it. If there is a
program
>named FRESH.MEAT in the download, it will run as-is. Also, while the
>"correct" way to run Eamon is by generating a new character and launching
>from the Main Hall, there is a utility named FRESH.SAM which will launch
any
>Eamon adventure with a medium-strong character named Sam.
>
>If you are new at Eamon, I would like to recommend my own Eamon #124 as one
>of medium difficulty that goes far in demonstarting what Eamon is capable
>of. You will also seldom go wrong with such authors as Sam Ruby, Pat Hurst,
>John Nelson, and Roger Pender, especially Sam Ruby's later works.
>
>Having said all that, are you aware that I sell an Eamon CD? It has some
220
>MB of material (much of it compressed,) including a full set of native and
>emulator Eamons, 17 years of newsletters, utilities, maps, and much much
>more. The newsletters contains reviews of all of the Eamons, ratings, lists
>and indexes, how-to's, cheats, walkthroughs, etc. Lots of stuff on this CD
>isn't available anywhere else, unless some CD purchaser has made it
>available. IMHO the newsletters alone are must-haves, for the reviews,
>cheats, and walkthroughs. Eamons vary widely in quality, with the best ones
>about 100 times better than the least ones.
>
>The CD price is a break-even $3.00.
>
>Tom Zuchowski, former editor
>Eamon Adventurer's Guild
>
>
>"Mark Cummings" <NOTfigjams@primus.com.au> wrote in message
>news:3aa9f597$1@news.iprimus.com.au...
>> Jim,
>>
>> >I am surprised that an Eamon archive has a forked file since requiring
>one
>> >would limit the game to a GS. Which file is it?
>>
>>
>> I'm surprised too, I thought that having to have a IIGS to convert it
>would
>> make it even more difficult for A][ only owners.
>> Either I've got my files mixed up or someone is playing a Jedi mind trick
>> with me. The file is EamonMaster.shk, however after re-visiting the
ground
>> site, I could not find it.
>> I assume (yea I know "ass u me") that the Eamon Master was required to
run
>> all the other's, is that right ?
>>
>> After getting the forked file error, I also tried another one of the
>files,
>> with the same results. Yep you guessed it, that file isn't on ground
>anymore
>> either.
>>
>> Mark
>>
>>
>>
>>
>
>