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Re: Creating .dsk disk images



Thanks for the info, Rubywand. By the way, is your name from the game,
NetHack?

E


"Rubywand" <rubywand@swbell.net> wrote in message
3A007FA2.8DCC1127@swbell.net">news:3A007FA2.8DCC1127@swbell.net...
> Sauer writes ...
> >
> > Just exactly how do you create a disk image?  I have quite a few old
Apple
> > programs, but I have no clue on how to make images.  Do you use
CrossTalk?
> > Is there a special program...  Someone asked me to make an image of the
> > Koala software, I'd love to but how?
> >
>
>
>      There are two basic approaches to creating standard 5.25" .dsk disk
image
> files.
>
> 1. If you have a 3.5" drive, hard disk, Zip Drive, etc. connected to your
Apple
> II, you can use DSK2FILE to convert one side of a 5.25" diskette into a
140k
> .dsk file. For example, you could convert your Supergame diskette into a
file
> named "Supergame.dsk". Supergame.dsk is a ProDOS file.
>
> If you have a IIgs with a 3.5" drive, etc., you can use DSK2FILE or the
GS-only
> program ASIMOV to create disk images.
>
> The reason you need at least a 3.5" drive is that a standard 5.25" ProDOS
> diskette does not have space to hold a 140k file. There are ways around
this
> limitation-- using a special 36-track ProDOS and writing to a 36-track
diskette
> is one. Another is to use an image maker which splits the image and saves
it on
> two 5.25" diskettes. Both ways seem like more bother than they are worth.
>
>
> 2. Practically any Apple II can create standard 5.25" .dsk disk image
files
> using ADT. The Apple II reads the diskette and transmits the contents over
a
> NULL modem connection to a PC running the PC half of ADT. The .dsk disk
image
> file is created on the PC.
>
> For info about ADT, see
http://home.swbell.net/rubywand/Csa2T1TCOM.html#003 .
> For more about disk images see
> http://home.swbell.net/rubywand/Csa2FLUTILS.html#006 .
>
>
>      Not every 5.25" diskette can be converted directly to .dsk disk image
> form. If a disk is copy protected or if it uses 36 tracks it probably can
not
> be converted. The usual way around copy protection is to produce a
deprotected
> diskette (using info from Computist or a similar source) and convert the
> deprotected copy to .dsk form. Converting a 36-track disk requires finding
a
> way to get the contents onto a 35-track diskette.
>
>
>
> > I know this has been asked a hundred times before.  My Apple computers
are
> > so remote from my PC.  If I rig a telephone line to the Apple, could I
do
> > it that way?  I think it has a modem, I think I remember downloading
stuff
> > from the old BBS, (AOL).
> >
>  ....
>
>      Whether or not you use the ADT approach, you need to get the .dsk
file to
> your PC. I have heard of users using their phone lines to join two modems
in
> the same house or using a phone cable to join two modems. There is some
> discussion of this at http://home.swbell.net/rubywand/Csa2T1TCOM.html#023
.
>
>      The usual way to join an Apple II and PC for local transfers is NULL
> modem. If your computers are closer than 50 feet, you can use a long modem
> cable. It may be a lot less bother to move your Apple II or get a second
Apple
> II-- like a IIc+ or IIgs just for doing transfers. NULL modem is pretty
easy to
> set up and very handy when you want to transfer stuff you download from
the net
> to your Apple II.
>
> (See http://home.swbell.net/rubywand/Csa2T1TCOM.html#004 .)
>
>
>
> Rubywand