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Re: ANN: Shipwrecked! a new GS game
Howe Family writes ...
>
> In article <39DFC7B1.ADA5D872@swbell.net>, Rubywand
> <rubywand@swbell.net> wrote:
>
> >
> > Well, I've got lots of stuff but still need to make a fire and cook
> > the
> > fish before health hits zero. ...
> >
> > Neat adventure! Bet it took a while to do the artwork.
>
> Certainly was the hardest part.
>
> > The gaming
> > system
> > works well, too.
>
> Good.
> >Is there a way to save your position?
> >
>
> Not yet. Once you've mapped things out and worked out how to survive it
> shouldn't be too difficult to complete the game. If there is demand for
> a saved game feature, I'm sure I can come up with one. (It is my first
> Hypercard stack so I'll have to work out how.)
>
As you say, if you keep a map it should not be necessary to have a game save.
Mainly, I was wondering if the feature was included and thinking in terms of how the
format would work for a longer playing adventure.
> Glad you're enjoying it.
Thanks for a fun game.
Rubywand