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Re: PC -> Apple //e transfer
Dave Althoff writes ...
>
> Kragen Sitaker (kragen@dnaco.net) wrote:
> : In article <37EAC29C.323915C4@pdq.net>,
> : Zerblinitzky <zerblinitzky@yahoo.com> wrote:
>>
Hrm. I'd do that, sounds easy, except for one little thing: I have no disks
to boot it with, how would I get the emulator on the //e? Reading the FAQ
(Which also said it couldn't be done, but I choose not to believe that until
I have beaten my head against the problem for a few months) I saw something
about null-modem connections. Any ideas, could I do that without any software
>on the //e side?
<<
>
> : I seem to remember seeing a 'virtual disk' system on some guy's web
> : site; lets you hook your //e's game port up to a PC's serial port and
> : have 'virtual disks' that consist of storage on the PC. He had code to
> : type into the monitor on the page.
>
> : Basically, as long as the ROM monitor works, you can run any software
> : at all on the //e. You just have to type it in first. :)
>
> : [disclaimer: this is theory]
>
> But it's good theory. I've got a file which contains a dump of 48k DOS
> 3.3. Just "type in" the file, call its entry point at $9DBF, and you're
> in business. In theory, at least. The trick is to get another computer
> to do the typing for you! That's easy enough to do with a null modem
> connection and a Super Serial Card.
>
> I actually tried this once, and it did, in fact, work!
>
....
Your DOS dump could solve Zerblinitzky's problem. Is the dump a pure dump
or does it include line enders and colon chars (to mimic a typist's input to
the monitor)?
Rubywand