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Re: Rare IIgs Games
In article <376ae123.421030@news.netspace.net.au>, trout@netspace.net.au
(SE) wrote:
> >On Fri, 18 Jun 1999 11:56:08 +1000, helix@hunter.apana.org.au (Helix
> >Energy) wrote:
> >
> >>
> >>I had a look and what I found was interesting, although not perfect :-)
> >>There is a GNO/ME executable which acts as an Infocom interpretor,
> >>although which Infocom games it will play remains unsure. There is a
> >>ReadMe left there by Marc Sira, who states it will play the games included
> >>in the Lost Treasures of Infocom, so it doesn't look likely that it would
> >>play the later Infocom text/graphic adventures.
> >
> I've just realised that there is another native IIGS Infocom
> Interpreter at the IF-Archive which will apparently run ALL infocom
> games, EXCEPT the version 6 games such as Zork Zero and Shogun.
>
> There is some information about it here:
>
http://mirror.aarnet.edu.au/pub/if-archive/infocom/interpreters/zip/zipgs.readme
>
> ..and the interpreter itself is here:
>
>
http://mirror.aarnet.edu.au/pub/if-archive/infocom/interpreters/zip/zipgs1.0a1.sea
>
> In the readme file the author claims that the interpreter may be
> upgraded to include version 6 games in the future (although it has now
> been 4 years since the readme was written).
>
> I'm not sure if any of this is much help to you.
No, its great. I'll see if Matt Ackerett is still around, and if he would
be willing to port a newer version of the program to the IIgs to include
version 6 Infocom adventures.
The Zip program itself is useful to use with all the images that come with
the Lost Treasures of Infocom - it may in fact be a better interpreter
than the one supplised with the IIgs version of Lost Treasures in terms of
features or options. The Zip program should also allow play for Leather
Goddess of Phobos, which apparently wasn't supported with Lost Treasures
for the IIgs.
> SE
LaTeR!