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Re: Codename G-OS
- Subject: Re: Codename G-OS
- From: German Gentile <ggentile@cvtci.com.ar>
- Date: 1997/10/09
- Newsgroups: alt.c64, comp.sys.amiga.emulations, comp.sys.amiga.programmer, comp.sys.amstrad.8bit, comp.sys.apple2, comp.sys.atari.8bit, comp.sys.cbm, comp.sys.m6809, comp.sys.msx, comp.sys.oric, comp.sys.sinclair, comp.sys.tandy
- Organization: Genesys
- References: <343A83ED.MD-0.198.zhulien@alphalink.com.au>
I really like tobe a beta tester of that project!!!
tell me what you need.
ggentile@cvtci.com.ar
Lazy Bone wrote:
> Hi All on the Codename G-OS mailing list.
>
> Thanks
> ======
>
> Firstly I would like to thank all who responded to the original email
> and
> newspostings, the responses have been both positive and in great
> number. In
> addition to that many people made positive suggestions regarding the
> project.
>
> Codename G-OS needs a Name
> ==========================
>
> Codename G-OS needs a name, I had one email stating how similar the
> name
> 'Codename G-OS' was to 'GEOS' on the Commodore 64. Although for
> several
> reasons, I would like to disagree (ie: our name has 4 sillables, GEOS
> has 2)
> I think a better name could be given, perhaps GENOS? Then an
> Integrated
> Development Environment could be called GENOSIDE :)
>
> A couple of people also made me aware of their concern regarding the
> slowness
> of a JIT compiler on an 8 bit computer. Firstly, the JIT compiler
> would NOT
> be JAVA based, but could have some parallels - ie: being JIT. Also,
> it is
> likely that the system would be created around a Virtual Machine with
> a
> Virtual Machine Language (VML) that would be designed specifically to
> execute
> reasonably fast on an 8 bit computer if interpreted and maximum speed
> when
> compiled. Even interpreted BASIC is reasonable on some systems and
> when
> compiled, very quick. One great idea from one of you who emailed me
> was to
> have the compilation part of application installation so most users
> wouldn't
> even be aware it was happening - personally I like the idea.
>
> Programmers needed
> ==================
>
> Programmers are needed for a project of this scope. At this stage, a
> list of
> possible developers is being created.
>
> It currently looks like this:
>
> Wen Carkner 6502/Commodore 64
> Luke Adams 6502/BBC Model B
> MagerValp 6809/Tandy CoCo
> Xavier Urton z80/Amstrad CPC
> Julian Cassin z80/Amstrad CPC (AMSDOS & CP/M)
>
> Other non-programmers
> =====================
>
> Although many people would consider themselves non-programmers, they
> are not
> at all useless for this project - Other useful things people can do
> are supply
> IDEAS, BETA-TESTING etc...
>
> To be or Not to be - Commercial that is
> =======================================
>
> The 'commercial' concept I outlined previously had a few critisms.
> This is
> good to have feedback, but here is the reasoning behind the suggestion
> of
> being commercial.
>
> To be commercial has the following benefits:
>
> - The product will controlled centrally (in concept) by a SINGLE
> development
> group.
> - Full legal control over other commercial product spinoffs.
> - Full legal control over incompatible spinoff versions.
> - The product will be supported by both individuals AND commercial
> organisations.
> - An Individual developer will have EXACTLY EQUAL rights as all
> others
> including
> organisations.
> - It seems that commercial has better reputations over freeware and
> shareware
> as far
> as Enterprises are concerned. Who runs companies of a Public
> Domain OS?
> - ALL source code will be delivered WITH the OS so every man and his
> dog can
> customise it. Do you like the way the OS looks? Everyone has their
> own
> opinions. The public can suggest better code to the developers.
> - We can promote the OS in the same way as other organisations. ie:
> Advertising?
>
> Of course this means a contract should be written out sometime that
> EVERY
> developer gets - the same EQUAL contract for everyone.
>
> The only downside is the Fred cannot legally give Barney a copy, but
> Barney
> can himself get a FREE copy from somewhere (ie: the web, email,
> snailmail).
>
> Development Coordination
> ========================
>
> To coordinate the development of this project, because it is both
> international AND multiplatform, several resources will be necessary.
>
> WWW - This will be used for general/technical/progress information
> and
> advertising.
> - Also ALL current source code/related utilities will be
> available from
> here.
> EMAIL - More up to date communication amongst developers.
> FAX - People can FAX information to anyone with a FAX machine.
> NEWS - General updates for everyone, and to attract newcomers.
>
> Where will we start?
> ====================
>
> Well, we are starting now...
>
> 1. Initially, a plan will be drawn up - anyone interested in playing a
> role in
> the
> project should email me and let me know what they can do for the
> project.
>
> 2. All developers will be asked to communicate and come to agreement
> on what
> the OS will
> do, how we will implement it etc...
>
> 3. Design phase.
>
> 4. Implementation phase.
>
> 5. Testing phase.
>
> Of course this is a very basic outline at this stage, but it will
> surely
> progress.
>
> Regards
>
> Julian Cassin
> (Director - Computer Kingdom Pty Ltd)