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Re: Looking for Task Force GS



In article yeo@pigeon.qut.edu.au (Willie Yeo) writes...

>Mitchell Spector (spec@vax2.concordia.ca) wrote:
> 
>:     I suppose someone could check with Scott Patterson, the author,
>: and see if he would be interested in reclassifing it (assuming the
>: rights have reverted back to him, which was not the case with his
>: unfinished Sword of Sodan game :/).  It's a shame though it has 
>: fallen into limbo, as it was probably the best game ever written 
>: for the Apple IIGS.
> 
>	Yeah, that a great game played on the GS. I will never part with 
>my original copy |8)
> 
>	Unless someone can tell me how to get in contact with Scott 
>Patterson, it is almost as helpless for me to do anything else. It will 
>be a great entry into Treasure Chest Project though.

    Try getting into contact with Tim Meekins, as of a few months ago,
he was still working with Scott. His address is 'meekins@crl.com', or 
at least it was _several_ years ago.

    Task Force was an original game Scott designed for the IIgs (even
though it was heavily inspired by the Williams game N.A.R.C. ;) so it
may be easier to get reclassified than Sword of Sodan (which was just
a 1:1 port of an Amiga game).

Mitchell Spector
spec@vax2.concordia.ca