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Re: IIe double hires progs
kloesch@viper.nauticom.net (KEVIN LOESCH) writes:
> You left one game out of that list, Thexder. It was DHR
>throughout the entire game and had 4 way scrolling. This was one of the
>most technically advanced games ever produced for the Apple II. To bad it
>was one of the last games made for the machine.
And don't forget AirHeart! Also completely in DHR mode. And not only that!
It does a great job of giving a 3D feel, and maintains a fairly decent speed
on a 1MHz IIe. And for example, a robot in the distance makes a quiet noise,
getting louder as you approach it. That was the first time I had ever seen a
game use volume control on a IIe...and it was in a 3D DHR action game to boot!
Made it my favorite 8-bit game (just wish they would have had more levels!!!)
-Shawn