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Re: Apple II software in a .2mg image format and a 68k Mac
> Chuck Morris wrote:
>
> It is possible that due to the fact that you're using an http file
> host, the corruption you're experiencing isn't due to the fact
that
> you're not compressing the file, but is rather a byproduct of
> uploading a file whose type isn't recognized, and is thus by
default
> assumed to be text, triggering some unwanted "line
terminator"
> conversions during the upload process. If that's the case, you
may
> find that simply renaming your file to add a .zip suffix prior to
> uploading it will be enough to cause the upload to be done as
binary
> with no conversions. After downloading the file to the Mac, you
> should be able to simply rename the file again to remove the
> bogus .zip suffix and if that's the cause of the problem, the file
> should be usable. It might be worth a try.
the renaming the file could work, that is what i was figuring was
happening with uploading it to a filehost. i would use ADP Pro if i
had the money to buy the cables and the USB adapter, but i dont at
the minute.
Shrinkit didn't want to do anything with the sdk or SHK files if i
didn't fix the filetype, it would show a error.
so far i did find a few programs stored in a shk and sdk formats so at
least i have something to run right now. the one game i really wanted
Dungeon Master i found in a shk format and made a disk with that.
i am getting better working with ciderpress i now can move files into
a created 2mg file. if the extension renaming works i will be able to
get them to work.
its been crazy learning how to work the IIgs and its files. but i
still have allot to learn. I am now balled from all the hair pulling
on getting everything working. but it is fun at the same time
learning about it.