[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Apple II software in a .2mg image format and a 68k Mac



 > Chuck Morris wrote:
 > 
 > It is possible that due to the fact that you're using an http file
 > host, the corruption you're experiencing isn't due to the fact
that
 > you're not compressing the file, but is rather a byproduct of
 > uploading a file whose type isn't recognized, and is thus by
default
 > assumed to be text, triggering some unwanted "line
terminator"
 > conversions during the upload process.  If that's the case, you
may
 > find that simply renaming your file to add a .zip suffix prior to
 > uploading it will be enough to cause the upload to be done as
binary
 > with no conversions.  After downloading the file to the Mac, you
 > should be able to simply rename the file again to remove the
 > bogus .zip suffix and if that's the cause of the problem, the file
 > should be usable.  It might be worth a try.

the renaming the file could work, that is what i was figuring was
happening with uploading it to a filehost.  i would use ADP Pro if i
had the money to buy the cables and the USB adapter, but i dont at
the minute.

Shrinkit didn't want to do anything with the sdk or SHK files if i
didn't fix the filetype, it would show a error.

so far i did find a few programs stored in a shk and sdk formats so at
least i have something to run right now. the one game i really wanted
Dungeon Master i found in a shk format and made a disk with that. 

i am getting better working with ciderpress i now can move files into
a created 2mg file. if the extension renaming works i will be able to
get them to work.

its been crazy learning how to work the IIgs and its files. but i
still have allot to learn. I am now balled from all the hair pulling
on getting everything working. but it is fun at the same time
learning about it.