[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Search for Life on the 'net



	...not that kind of life, but Conway's life!

	Recently I've gotten rehooked on Conway's game of life (and
cellular automata in general)  Sometime back I remember a cool Apple//
program called, I believe, "Lifelike".  In addition to the standard
life game, it allowed you to alter the rules of a cell's neighborhood,
birth/survival/death conditoins, etc.  Problem is I can't find it on
my disks and searches of some ftp sites proved fruitless.

	Anyone able to point me in the right direction to find this
program and any other cellular automata software/materials?


...on a tangent...in A.K.Dewdney's "Turing Omnibus" he suggested a
one demensional automaton where a cell would survive to t+1 if two
or four cells in it's 5 cell (self-centered and included) neighborhood
were alive.  Did I miss something? no rules for cells coming to life?
	I tried it and things just kind died out (I used an 80 cell
wraparound strip) with the pattern I used.  Eventually I added the
rule that a (dead) cell would come to life if it had exactly one
neighbor which proved interesting, my pattern more or less stabilized
after about 10,000 generations. (two oscillators, but otherwise all
was stable.)

--

OK!-   o/
      <*       _n
      / \   gkomatsu@uhunix.its.hawaii.edu