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Re: Boot Apple //e without keyboard



David Empson (dempson@atlantis.actrix.gen.nz) wrote:
: A simple solution would be to rig up an adaptor for the game port
: (either the internal 16-pin connector or the external 9-pin connector)
: to pull switch 1 down.  This will leave Open Apple active, which
: shouldn't cause any problems as long as your software is not using it.

Thanks, that sounds like the solution.  I should've guessed from the 
documentation which indicates that open/close apple can be used in
place of the game paddle buttons.  Is there any reason not to "terminate" 
both apple buttons?


-- 
be seeing you ... Don                Don Melton <bn281@freenet.toronto.on.ca>