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Ripping sound routines?
- Subject: Ripping sound routines?
- From: lyricalnanoha@dosius.ath.cx (Steve Nickolas)
- Date: Mon, 8 Mar 2010 13:53:27 +0000 (UTC)
- Newsgroups: comp.sys.apple2
- Organization: Mac GUI
- User-agent: Mac GUI City Usenet Posting
- Xref: g2news1.google.com comp.sys.apple2:14537
This is more an experiment than anything. I'd like to isolate the sound
code for the Munchers/Odell Lake games (they use the same sound effects),
though I'm not sure where to start, there's only one reference to $C030 in
main memory of Odell afaict, at $7FC8, and the routine it's in doesn't seem
to be the one that generates the sounds I'm looking for. I might need to
look a bit deeper.
-uso.