[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Wold3d Pictures



In article ug0a@rzstud1.rz.uni-karlsruhe.de (Alexander Siegfried) writes...
>
>Hm, the pictures looked like double-hires graphics... ;)

	In fact, so much so, I thought it would be interesting to convert
them into 16 color Double-Hi-Res. :) The results are on ftp.caltech.edu as
'wolf3d.DHR.shk'. Unfortunately they came out looking rather good, which is
actually a bad sign... 

>Well, Brian, you will DEFINITELY need an accelerator to play the game
>at an acceptable speed. I wouldn't even think of playing it without such
>a beast!!

	I wonder if BurgerBill would consider a native Second Sight port.
That would at least fix the graphics and problems with a slow frame-rate.
At present, I'm feeling rather let down after having seen images from the
game (rather poor IMHO) and the fact it might not have music support. At
least it should still prove an entertaining game, so I do look forward to
it!

>Christopher

Mitchell Spector
m_spect@vega.concordia.ca / spector@vax2.concordia.ca