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Re: Task Force on a HardDrive?
In article tacompte@cuok.cameron.edu (Thomas A. Compter) writes...
>
>Excuse me guys, but what exactly is TASK FORCE? Is it perhaps some sort of
>tactical level combat simulation/game?
It was more or less a clone of the arcade game "N.A.R.C.", a video
game that was ground breaking at the time (1988-89?) for it's high-resolution
color graphics. At the same time, I think it's only fair to say "Task Force"
was ground breaking for the IIgs as well. It had extermely fluid animation
and finely detailed 256 color graphics. This comes as no surprise, seeing as
it was written by the same author who (almost) brought "Sword of Sodan" to
the Apple IIgs.
In the actual game, you controlled a special agent officer who is
sent in to different US cities to weaken gangs controlling them. The plot
was something about druglords controlling all major cities in 1997, or
close to that nature. It was a rather violent shoot-em-up, you basically
moved about on scrolling city streets, subway stations, inside buildings,
etc shooting every "corrupt" person in site. Up to two players could play at
once, and you had all sorts of weapons (hand-pistols, machine-gun, tazer,
rocket-launcher, bazooka, granades, flame-throwers). What was so impressive
about this game was dozens of large-sprite people would be running about
the screen, explosions going off, ammo-clippings floating by, people
flying through the air, large helicopters flying by and even a second-player
with virtual _no slow downs_ on a 2.6 MHz machine! It also has some very
impressive special graphic-effects and digitized sound/voice (ie, the
explosions, smoke trailing missles, or the intermission screens as you
communicate via a laptop modem-terminal with HQ :)
> __________________________________________
>| ________ t.compter@genie.geis.com |
>| |homas tacompte@cuok.cameron.edu |
Mitchell Spector
m_spect@pavo.concordia.ca / spector@vax2.concordia.ca