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Re: Dragon's Lair II, GS version in limbo



About the "no market" deal:

Burger Bill ported it to the GS, not iD (or Apogee, whoever they are :)).

I'd like to see Hocus Pocus on the GS from Apogee... that's a cool game :)

I think the market is "just enough" for Doom... but true, the processing power
required would be a minimum of 10MHz/64k Zip for 3/4 of a screen at 15 fps I
think.  Not sure, but I'm trying to recall on a GEnie RTC (JOIN GENIE! :)) that
was with Burger Bill... a lot of us II users were there in the PowerPC forum
asking questions about Wolf for the Mac, and then asked about Wolf GS and found
out about its release about a month ago :)

Also, I don't know much about the GS hardware itself, but I have heard that
calculations are a real hindrance (integer ones I'm pretty sure are the real
hassle), so an FPE card would be a great addition... but who has one of those?
:/

l8r!

-Auri

(My opinions are my own, not PowerGS's, especially at 2:30AM :))