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Re: NetHack on the II (was Re: *Karateka*)
- Subject: Re: NetHack on the II (was Re: *Karateka*)
- From: cranem@netcom.com (Michael Crane)
- Date: Thu, 11 Aug 1994 15:06:28 GMT
- Newsgroups: comp.sys.apple2
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- References: <3258ks$591@news.ysu.edu> <1994Aug8.225418.28865@labtam.labtam.oz.au> <32as2r$10j@bmerhc5e.bnr.ca>
jeffr@bmerha2a.bnr.ca (Jeffrey Robertson) writes:
>Well, _I_ do! The only game I play these days in nethack 3.1.3, which is
>available on my Unix system here at work. I'd love to see a version of this
>ported to the IIgs (or indeed, a 8-bit II), but I haven't the time or skill
>to do it. Given that the source code is free and is designed to run
>on a 80x24 VT100 (among other things), a bare bones implementation should
>be possible.
>Has anyone thought about such an undertaking?
It would be *quite* a task - even on a Macintosh (which is officially supported
by the dev team) it can be quite slow unless you've got at least a '030 system
- and even then it bogs down on a slow(er) hard disk. Not impossible, but
certianly challenging. All I know is that I'm not up to this one, but I'm not
a wiz with these things like Bill Heineman or Jawaid Bazyar (to name a couple
of promenent programming folks.)