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Re: NetHack on the II (was Re: *Karateka*)
- Subject: Re: NetHack on the II (was Re: *Karateka*)
- From: nathan@cco.caltech.edu (Nathan Mates)
- Date: 10 Aug 1994 17:47:00 GMT
- Newsgroups: comp.sys.apple2
- Organization: California Institute of Technology, Pasadena
- References: <3258ks$591@news.ysu.edu> <1994Aug8.225418.28865@labtam.labtam.oz.au> <32as2r$10j@bmerhc5e.bnr.ca>
In article <32as2r$10j@bmerhc5e.bnr.ca>,
Jeffrey Robertson <jeffr@bmerha2a.bnr.ca> wrote:
>Well, _I_ do! The only game I play these days in nethack 3.1.3, which is
>available on my Unix system here at work. I'd love to see a version of this
>ported to the IIgs (or indeed, a 8-bit II), but I haven't the time or skill
>to do it. Given that the source code is free and is designed to run
>on a 80x24 VT100 (among other things), a bare bones implementation should
>be possible.
There's Moria for the IIGS. It works. It's slow. It's 600K, so don't
even think about dropping it on a //c. I think you might be able to
put aside your NetHack - Moria hatred and play it at home.
--
* Nathan Mates http://www.ugcs.caltech.edu/~nathan/ *
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