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Re: Reinventing the wheel?
> I'm a GS programmer with 5 years assembly language
>experience and I'm interested in programming the GS
>for myself and other users. I have a few pet projects
>that I'm working on that I KNOW would help me to use
>my GS, but I have no clue whether other people have
>any interest in them.
*Any* new program for the GS is great...
> First, is a sound editor application with multi
>scale simultaneous viewing, mouse moving/playing,
>a synthesizer interface, live (real time)
>echo effects (it's possible - I have a prototype),
>repeating wave isolation, plus a few
>other bells & whistles. I know there are a lot of
>sound editors out there, it just seems to me that
>none of them are all too powerful - the user ends up
>doing most of the tedious work by hand.
>(If I'm wrong on this, please tell me, because
>I'd love to get my hands on a program that does
>AT LEAST the things listed here.)
This would be wonderful!
> I'm also working on a graphic development system
>for windows, buttons, & menus. It would be intuitive
>to use - similar to Hyperstudio, with dialog boxes
>and so forth, only on an assembly
>language level. (Again, this has most likely
>been done to death, but maybe not exactly the
>way I see it).
Sounds great also.
> I think there may be a use for a GS comm program
>that can connect to "Macintosh only" links (designed
>to be used with a human interface program) and
>interpret the data into a "GS" interface.
>(Theoretically, such a program is possible. Again,
>I apologize if it's been done.)
I wouldn't have much use for it, but it sounds good, too.
> Finally, I hope to work on a drawing/presentation
>program similar to most multimedia programs. The
>features of the program would hinge around the
>fact that many colorful and beautiful effects can
>take minutes if not hours by conventional tools.
>This program would feature font gradation tools,
>layering, animation filters (to create animated
>effect morphing of still images), full access to
>200 SCBs (3200 colors), multiple step undo, hard
>code animation, font smoothers, sound
>and all sorts of things which SHOULD
>be in a graphics program but often aren't, at least,
>in those for the GS.
!!! Wow!
> Question #1: Is anybody interested in these projects,
> if I decide to finish them?
Yes, yes!
> A.K.A.: Am I just reinventing old wheels?
No, no! ;)
> Question #2: Are there other projects which need
> volunteers or special attention?
Well, there is (was?) the Phoenix Project, which was sort of a catch-all group.
> I'd like to hear from as many people as possible
>so I can obtain a wide variety of responses. If you
>have a reply that is of general interest, please post
>it. I welcome any and all personal correspondence
>through email. Thank you.
>
> * Andrew Schwerin (schwerin@k12.ucs.umass.edu) *
>
____ ___ __ __ __ ___ ____
-- Peter Mularski ____ | \ (_ / \ |_ | ____
DSOFT@DELPHI.COM ____ |__/ __) \__/ | | ____
Sent at 11:46:02 PM on 10-Aug-94 from the AnsiTERM editor.
"I knew that rubber chicken was gonna get me in trouble."