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Re: Chips game (I.O. Silver remake)



On Dec 14, 3:36 pm, Greg Buchner <n...@none.invalid> wrote:
> In article
> <4dc474cf-a294-49d8-b190-ac54db82d...@m38g2000yqd.googlegroups.com>,
>
>  drHirudo <drhir...@gmail.com> wrote:
> > while on the MacOS X, the screen is not refreshed correctly.
> > Can someone test on X86 Mac if the game Chips performs correctly now.
> > To be on safe side, I compiled it only for PPC, but another MacOS X
> > game by me (King Kong) was compiled as Universal binary and I
> > am not sure if the sound is okay on non PPC Mac machines.
>
> Both games seemed to run fine on my x86 MacBook Pro running OS X 10.4.11.
>
> Greg B.
>

Thanks for letting me know, Greg. So now I happily can recompile my
Mac games as universal binary. And debug the Windows to see why it
does not work there.

On the other hand, the game is not complex and the graphics are 32
colors only (even less in some screens). Does someone have experience
with the free C compilers for Apple IIGS? Last time I checked CC65 it
had limited 65816 support, but I saw there were some updates recently.
Or I can use the 6502 mode of the Apple IIGS CPU and happily compile C
programs for it. The C header include files may come as a problem too.

Regards.
--
Ventzislav Tzvetkov
http://www.hirudov.com