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Re: OOTW again...



In article <275nrq$4vu@hub.ucsb.edu> uerics@mcl.ucsb.edu (Eric D. Shepherd) writes:
>I have to disagree -- the music in OOTW GS was very cool.  However, I
>haven't seen the SNES version, either.  But judging the music on its own,
>it's very good, especially because it follows the action so closely.  Most
>games just have a soundtrack pounding in the background, but, more like a
>movie, OOTW's music matches what's going on better.

Go rent or try the SNES version at a friend's...it's the same sequence data,
but the instrumentation is vastly better on the SNES.  The problem is, Bill
swapped the sound f/x, but used way-huge DOCRAM buffers to do so, leaving
about 3k for instruments.  Anyone who's ever used SoundSmith will tell you
this isn't even close to enough.



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