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Re: Emulator for iPhone
On Sep 6, 2:23 am, A2Aviator <a2avia...@gmail.com> wrote:
> ..and to rag on this 64 emulator and call it crippled isn't totally
> fair to it. It is what it is because thats what it took to release it.
Right. If people want to rag on someone about this, rag on Apple, for
making Microsoft look wide open and friendly.
(No, really. Microsoft has Windows Mobile in a Shared Source license,
and WinMo devices can usually run whatever apps you want, signed or
unsigned, without any jailbreaking. That only leaves the question
of... why isn't there an Apple II emulator that has been updated more
recently than 2001 for WinMo? The stuff out there now doesn't even
really run on a modern WinMo 6.1 device... I guess I could get
StyleTap and Appalm, but Appalm really isn't worth getting another
emulator for. It should be possible to port full-blown KEGS to this
thing, as long as you get past any graphical hurdles and Unicode/ASCII
hurdles (WinCE requires that all text be in Unicode.))