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Re: Emulator for iPhone
On Sep 6, 6:14 am, Eric Rucker <bhtoo...@gmail.com> wrote:
> On Sep 6, 2:23 am, A2Aviator <a2avia...@gmail.com> wrote:
>
> > ..and to rag on this 64 emulator and call it crippled isn't totally
> > fair to it. It is what it is because thats what it took to release it.
>
> Right. If people want to rag on someone about this, rag on Apple, for
> making Microsoft look wide open and friendly.
>
> (No, really. Microsoft has Windows Mobile in a Shared Source license,
> and WinMo devices can usually run whatever apps you want, signed or
> unsigned, without any jailbreaking. That only leaves the question
> of... why isn't there an Apple II emulator that has been updated more
> recently than 2001 for WinMo? The stuff out there now doesn't even
> really run on a modern WinMo 6.1 device... I guess I could get
> StyleTap and Appalm, but Appalm really isn't worth getting another
> emulator for. It should be possible to port full-blown KEGS to this
> thing, as long as you get past any graphical hurdles and Unicode/ASCII
> hurdles (WinCE requires that all text be in Unicode.))
Speaking of Microsoft, don't they still technically own the rights to
Commodore BASIC, and Applesoft BASIC for that matter?