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Re: Scanlines??



Michael V. Kent writes:

>I make no quibbles about points one and two, but I've seen some damned im-
>pressive border animation that was only a few pixels wide. 

  Lode Runner GS does an amazing trick when you pause the game--it scrolls a
message in large characters in the BORDER below the super hires screen, so
evidently a stock standard 2.8 Mhz GS can toggle colours every couple of
pixels (but I haven't worked out the maths yet).
  
  By the way, whilst I'm on the topic of Lode Runner GS, I've come across a
rather nasty bug in the game which perhaps someone else has a fix to.  Whilst
playing level 155 (Championship Lode Runner level 5) I needed to dig a hole on
my right whilst standing on a robot's head, thus freeing the robot to run to
his right through that hole.  I was then supposed to follow, but the game
wouldn't allow me to run through the hole I created!  This only happens when
running to my right...the reverse direction is okay.
  So, has anyone happened to come across this bug and fixed it? (indeed, has
anyone bothered to play Lode Runner GS that far? :-), or am I destined to hack
my way through the code and figure out the bug for myself? (or should I give up
and put the game away? :-)

| Philip Stephens, Systems Programmer. | %%%%  %     Labtam Australia Pty Ltd |
| Address:  43 Malcolm Road, Braeside, |   % % % %     "Applied Ingenuity"    |
|           Victoria, 3195, AUSTRALIA. |  %  % %  %  We make the fastest RISC |
| Internet: philip@labtam.labtam.oz.au | %%%%% %%%%% X terminals in the world | 
-- 
| Philip Stephens, Systems Programmer. | %%%%  %     Labtam Australia Pty Ltd |
| Address:  43 Malcolm Road, Braeside, |   % % % %     "Applied Ingenuity"    |
|           Victoria, 3195, AUSTRALIA. |  %  % %  %  We make the fastest RISC |
| Internet: philip@labtam.labtam.oz.au | %%%%% %%%%% X terminals in the world |