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Re: Single-load games - cracking for fun?





On Tue, 23 Dec 2008, Toinet wrote:

On 23 déc, 18:14, lyricalnanoha <lyricalnan...@usotsuki.hoshinet.org>
wrote:
(cut cut)
Hm.

I wonder if I could shove the image into an unused part of the memory
instead...or even, if must be, onto the language card.

-uso.-

Ues the language card or aux RAM to put the lunar base. A simple
routine and call to $C311 will suffice. And as Brendan wrote earlier,
the NOP opcode will be your friend.

antoine


C311?  (sorry, I don't know any of the //e-specific monitor calls)

I'm familiar with the language card, though not with the //e memory. (And I'd kind-of like to restrict myself atm to 64K if possible)

-uso.