lyricalnanoha wrote:
On Wed, 24 Dec 2008, Charlie wrote:
mb set it up with RGBI, the CGA palette? would be more familiar for me)draw pixels on it, possibly write on it in Shaston 8 (if not, I can alwayscrack out a PC font), cursors etc.I wouldn't want to tackle fonts without using the toolbox. But hey, what ever floats your boat :-)I've had to do it before. All my emulators do it. Toolbox would make things so much easier but I figured if I didn't have the code to write on the screen in Shaston 8 I could always do it the good ol' fashioned way like I do in my emulators.
BITBLT fonts in the 8-bit world are *very* different from GS/MAC proportional fonts. The data format is pretty complex, and you'll find that it's quite a trick to render them without a half-ton of code. ;-( -michael ******** Note new website URL ******** NadaNet and AppleCrate II for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."