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Re: Coding for IIgs?
On 24 déc, 22:10, lyricalnanoha <lyricalnan...@usotsuki.hoshinet.org>
wrote:
(cut)
> From the little stuff I've read so far it might be possible to translate
> the TOOL files over and actually load them manually - if I have to do that
> I prolly can.
>
Mandatory tools are in ROM for all IIgs versions:
- Tool Locator: load/unload other tools
- Memory Manager: deal with memory issues
- Miscellaneous Tool: handle interrupts
- Quickdraw II: draw text and shapes onto the screen
- Event Manager: keyboard & mouse events
Loading a tool requires GS/OS or ProDOS 16 in memory. If not, you will
have to load it manually from a ProDOS disk, change its Object Module
Format to a RAM format (see GS/OS reference), then initalize it with
the Tool Locator.
Good luck for that one!
>
> I came up with the further thought that I wonder how hard the toolbox is
> to work with if I want to make a simple app. There's a couple particular
> ones I been thinking of.
>
The toolbox is really useful and easy to understand. One book that
could be useful to you is: "Programmer's introduction to the Apple
IIgs" which contains a C, Pascal and ASM source code of the same
application called Hodgepodge (If I remember correctly)
Antoine