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Re: How many releases of Castle Wolfenstein were there for Apple II?
On May 7, 3:44 pm, heuser.mar...@freenet.de wrote:
> n May 6, 11:25 pm, Toinet <antoine.vig...@laposte.net> wrote:
>
>
>
> > And it is still missing Sim City
>
> Now that the source code has been released for educational
> purposes (I think they called it something like that) someone
> with C experience could actually fill in...
>
> > and the final version of Sword of Sodan ;-)
>
> What's the hype about that game? Huge sprites?
>
> bye
> Marcus
I've played the Mac version of Sword of Sodan and it's nothing
special, although it would be nice to see the IIgs version surface.