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Re: Best Apple IIGS educational software?
limtc wrote:
> Mmm... they do. My kids all started their life where Dora, Arthur,
> Mickey Mouse that talks and walks on the screen are norm. I personally
> don't see any interesting 8 bit games (this is more for people like us
> who likes retro stuff), but I am more than willing to admit that I am
> wrong.
>
> I would like to see anybody suggest a list of interesting Apple II
> games - good one in their own right, not just good enough, but enough
> to attract kids of current generation.
Several were already suggested, and I've seen kids of the ages
of yours be really excited and amused by them.
Facemaker, Gertrude's Puzzles, Stickybear series, etc., are all
quite involving and stimulating.
Imagination in children is remarkable, and to be encouraged, and
the "cooler" media of 8-bit games is much more dependent on the
imagination of the beholder for its appreciation.
You can turn on the TV and see great cartoon animation anytime,
but for interactive fun, many of the older "games" are hard to
beat.
The situation reminds me a bit of my kids reactions to black and
white movies--having been raised with color TV, they thought the
B&W movies were "broken" and didn't like them.
I hope that's not the case here. ;-)
> On 12锟斤拷12锟斤拷, 锟斤拷锟斤拷5时02锟斤拷, "Michael J. Mahon" <mjma....@aol.com> wrote:
>
>
>>I think restricting yourself to IIgs software is quite limiting.
>>
>>Kids don't care much about computer specs, and there were dozens
>>of very innovative, entertaining, and fun games for the Apple II.
>>Some of them were even educational. ;-)
-michael
NadaPong: Network game demo for Apple II computers!
Home page: http://members.aol.com/MJMahon/
"The wastebasket is our most important design
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