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Re: Raycasting 3D demo disk
heuser.marcus@freenet.de wrote:
David Schmenk schrieb:
Download it, give it a try, let me know what you think. I hope to
have an actual game to play with a geekly humorous story-line
in a few months based on this technology.
This is great stuff! Pretty fast and "clean" texturing.
The textures looks good, too!
Especially if you stand back and squint!
And not to forget: The movement control with a joystick works
very well with a capital "V" - I had no problems with AppleWin
and a decent game pad.
For a game, however, double buffering while not essential could
IMHO give an even better result.
Indeed. This is a demo for the technology. It will be double buffered
in the real implementation, but sometimes I like to see what is going
on. No smoke and mirrors. (well, maybe a little)
And an optional double-lores mode, as Matt said, would be terrific.
2013 :-)
Yeah, I know - just out of the door and those nerds demand more!
;-)
bye
Marcus
Thanks,
Dave...