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Re: Game server and SSC
> Not exactly. The boot ROM will load the code at $800.
>
> Actually, the first byte is treated as the number of sectors to load,
> and the code starts at $801--so you'd need a little move routine there.
Yeah, I know... I had already planned to do this without the memory
move (and use the serial driver to load a new copy from the host into
higher memory), but this thread made me rethink the whole thing and
realize that tacking on a movemem call would work as well. The disk
image has been made and should work in theory, but I don't have my //c
with me to test it this week. So if anyone is brave and wants to give
it a go shoot me an email at brendan.robert [at] gmail.[remove
this]com.
-B