aiiadict@gmail.com wrote:
Using a "sliding window" algorithm with a wider window (say, 8-10bits) and a lookup table to translate colors could do a pretty good job of emulating the low-bandwidth chroma processing of analog monitors. (In fact, if an 8-bit window were used, it could map directly in the video card by using a 256-color pallette.)Have you worked with FPGA's at all?
No, I haven't. The experiment I was referring to here was an emulator experiment. -michael Parallel computing for 8-bit Apple II's! Home page: http://members.aol.com/MJMahon/ "The wastebasket is our most important design tool--and it is seriously underused."