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Re: 6502 illegal opcodes questions
- Subject: Re: 6502 illegal opcodes questions
- From: pausch@saaf.se (Paul Schlyter)
- Date: Tue, 23 May 2006 14:43:52 GMT
- Newsgroups: comp.sys.cbm, comp.sys.apple2, rec.games.video.classic
- Organization: Unknown
- References: <444be7a0$0$11080$9b4e6d93@newsread4.arcor-online.net> <e4s9lm$r0g$1@rzsun03.rrz.uni-hamburg.de> <e4sa3d$283s$1@merope.saaf.se> <e4utgf$f21$1@rzsun03.rrz.uni-hamburg.de>
- Xref: g2news2.google.com comp.sys.cbm:15760 comp.sys.apple2:8047 rec.games.video.classic:5127
In article <e4utgf$f21$1@rzsun03.rrz.uni-hamburg.de>,
John Selck <selck_j@informatik.hgv-hamburg.de> wrote:
>Paul Schlyter wrote:
>> You can do that today, with GigaBytes of RAM available. But doing it on
>> an Apple II, with 48k (or less) RAM is a waste of memory resources.
>
>Since you know what CPU your code is running on, nobody forces you to
>keep both routines in memory.
Swapping pieces of code on/off to floppy disks would be QUITE slow... :-)
>> ...of course "10 times slower" doesn't matter much with today's fast
>> processors. That's why Java has succeeded while UCSD Pascal failed,
>> even though they both built upon the same concept: portable binary code
>> which was to be interpreted on the target hardware.
>
>It depends on what you do. If you do lot's of graphics and sound stuff,
>Java is definitely a bad choice.
In such a case, UCSD Pascal would be an even worse choice.....
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