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Re: Apple II VGA Video Generator Card Project



Michael J. Mahon wrote:

Think about how long it will take an Apple to fill a 1.2MB (that's
*mega*bytes) frame buffer.  There is a reason that higher resolutions
and color depths go with more powerful processors (and with more RAM).

Yes, but what might be worth doing is adding tilemap/sprite support. That relieves the CPU of doing a lot of data shuffling. Might even be able to port some NES games across...

Regards,

--
|              Mark McDougall                | "Electrical Engineers do it
|  <http://members.iinet.net.au/~msmcdoug>   |   with less resistance!"