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Re: DiskMaker 8 Version 1.1 Released



Make it TransWarp specific.  We'll just have to hurry up and clone the 
TransWarp.  I'm sure we could bundle it with the game. ;)


Henry S. Courbis
www.GSE-Reactive.com
Apple II Series Legacy Hardware - Come take a look at what we have to offer!

"Michael J. Mahon" <mjmahon@aol.com> wrote in message 
aLydncLZwreg9ETenZ2dnUVZ_vydnZ2d@comcast.com">news:aLydncLZwreg9ETenZ2dnUVZ_vydnZ2d@comcast.com...
> aiiadict@gmail.com wrote:
>
> <snip>
>
>> you can speed it up by only drawing on a portion
>> of HGR screen..
>
> The problem with a 1st person shooter is that any move
> the player makes changes his point of view, which moves
> the entire screen.  Of course, if there are large areas
> of fixed color, then the pixels that are the same between
> the previous and new frame needn't be written, but for
> fast moves, a significant part of the "viewport" must change
> with each frame--which means either a small viewport (tough
> on an already small screen, and not very involving) or a
> speed problem.
>
> -michael
>
> Music synthesis for 8-bit Apple II's!
> Home page:  http://members.aol.com/MJMahon/
>
> "The wastebasket is our most important design
> tool--and it is seriously underused."