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Re: Ultima 2 strength increase bug



Also, Ultima III seems to be a reasonably speedy loader, so the speeds
from going to ProDos would not have been as dramatic as they were for
Ultima and Ultima II.

Of course, I'm not sure Origin was very picky about the disks they
used, as the Commodore 64 version of the Ultima Trilogy had notched
disks for three of the five disk sides.  However, the C64 Ultima I
allowed you to save and delete up to four characters compared to the
A2's one character.  Since the A2's disk was copy protected, if you
stored the character on the same disk you could only have one character
active at a time, which wasn't very fun for siblings.  Also, the C64
version of Ultima II had a utility that allowed you to fully reset the
Player Master, so maybe the C64 version of Ultima III did as well?