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Re: ASCII art / FIGlet



Craig Bower <to.email.me@post.a.request.message> wrote:

> "Simon Williams" <email@DELETE_THIS.luddite.no-ip.com> wrote in message
> news:1gt0j4m.s2ov6nlneoN%email@DELETE_THIS.luddite.no-ip.com...
> > Are there any (8-bit) Apple II programs designed for creating ASCII art?
> > I suppose a simple screen editor that saves files as plain text would
> > work, but is there anything that can interpret FIGlet fonts?
> > -s
> 
> I've written software in the past that converts the hi-res screen
> into lo-res.  This would be right up your alley.  Taking a hires picture
> and converting it to lores/text.  The only downside is the output resolution
> really is (for lack of a better word) shitty ... :)

I hadn't really thought of doing _conversions_, but that's pretty cool
that you've actually programmed something in that vein... be interesting
to see it in action.

> If you simply copy from $2000-$23FF into $400-$7FF you get a quick
> and dirty hires to ascii (or lores) conversion.  And really, it would need
> a lot of editing to look good.  You lose a lot of detail and resolution
> (obviously)
> doing it this way, but it's a quick start on ascii art to work with.

I'll have to try that... 

> I've been wanting to put together a lores movie maker/player for some time
> now.  Only problem is that main ram will hold only around 30 frames if I
> really scrunch the code to display them quickly.  Even at 10-15 fps for
> decent
> playback, you'll see the disk access is a killer.

I think that's a project that would definitely be worth completing... I
can see myself wasting countless hours working on 2 second ASCII movies.

Does the player redraw the whole screen with every frame or just
pixels/characters that have changed since the last frame? That might be
something to look into (unless you already have).

> I'd love to someday see someone convert that ASCII-Matrix to the IIe! :)

Well, the sooner you finish the software... ;-)
> 
> Later,
> Craig 


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