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Re: 65020 CPU? Look this...
- Subject: Re: 65020 CPU? Look this...
- From: "Bill Garber" <willy46pa@comcast.net>
- Date: Mon, 28 Feb 2005 17:34:38 -0500
- Newsgroups: comp.sys.apple2
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"Michael J. Mahon" <mjmahon@aol.com> wrote in message q5adndT5WJr0477fRVn-vw@comcast.com">news:q5adndT5WJr0477fRVn-vw@comcast.com...
: Ranando King wrote:
: > How can you call yourself a programmer when you're going to let what other
: > people think they want stop you from doing something potentially fun for
: > you? ;-)
:
: Absolutely!
:
: > Frankly, I think it would be an interesting thing to do, to see if a 32bit
: > extension to the 6502 series of processors could be used in Apple II-like
: > systems while maintaining the same feel and ease of use as the venerable
: > Apple II itself.
:
: Ironically, the most immediate impact of creating a 32-bit "mode"
: would be to permit linear addressing of very large RAM sizes, which
: is completely antithetical to the Apple II.
:
: The Apple II and its software universe are inherently a creation of the
: strict space and speed restrictions imposed by its 8 bit processor.
: (And note that bank-switched RAM does not _really_ relax the space
: restriction much for a programmer.)
:
: If you need any proof of this, look at the IIgs and GSOS, which is so
: much more like a Mac than an Apple II in resource consumption and in
: programming complexity that there is no comparison to close-to-the-metal
: Apple II programming.
:
: I have nothing against the Apple IIgs, but when it is not running in
: 8-bit mode, it is nothing like an original Apple II. As I have said
: before, I regard it as a Model T (a wonderful classic) fitted with a
: high-compression V8 engine and tailfins. A fine "hotrod", but neither
: truly classic (too many mods) nor truly modern (still has running
: boards). ;-)
:
: And, I should point out, I have nothing against transparent
: accelerators, like the Zip Chip, which were never popular enough
: to be part of the requirements for any Apple II software, but
: which now make Applesoft tolerable for many uses that would have
: been unresponsive without acceleration.
Hear, hear! Besides all that, very few existing programs would
benefit from such a higher rate of steam. Most games would be so
intolerably fast that you'd never get to see it move before you die.
Just take a typical arcade style game and run it on the IIgs at
2.8 MHz, Say, PacMan for example, and see how far you get. :o)
Apple II Forever, Apple II Together
Bill @ GarberStreet Enterprizez
Web Site - http://garberstreet.netfirms.com
HOME OF THE RAM-4-GS
Email - willy46pa@comcast.net