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Re: Penguin Software's The Quest/RingQuest maps/walk-thru wanted...



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>to you. Remove "my" to reply...
>Mary
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>> I am planning on doing a remake of these two Apple II classics (I've
>> already gotten permission from Dallas Snell several years ago, but trying
>> to locate him for reconfirmation of his permission recently proved
>> and Ring Quest.
>> These remakes aren't just going to improve the color and image
>> No.  Not only will these two games have sound, music, voices, and VASTLY
>> more realistic scenes but, if you think you know where you're going and
>> how to reach the end in either of these two games, don't be surprised
>> when things don't happen the way you think they will.  People and
>> creatures are not going to be tied down to a static "solution script", where
>> all you have to do is go to point A, get item B, go to point C and give to
>> person/creature D to solve the puzzle.  Things just aren't going to
>> *quite* as predictable this time around.
>> The Quest and Ring Quest are going to be all-new and vastly more
>> enjoyable.
>> But I need those maps first, before any of this is even possible.
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