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Re: Penguin Software's The Quest/RingQuest maps/walk-thru wanted...



In message <wMxuc.6407$aM1.5351@fed1read02> 
 Yan Termit <yt@no.spam> wrote: 

Is this text coming through?  My last reply was blank for some reason.

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>>to you. Remove "my" to reply...
>>Mary
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>>> I am planning on doing a remake of these two Apple II classics (I've
>>> already gotten permission from Dallas Snell several years ago, but trying
>>> to locate him for reconfirmation of his permission recently proved
>>> and Ring Quest.
>>> These remakes aren't just going to improve the color and image
>>> No.  Not only will these two games have sound, music, voices, and VASTLY
>>> more realistic scenes but, if you think you know where you're going and
>>> how to reach the end in either of these two games, don't be surprised
>>> when things don't happen the way you think they will.  People and
>>> all you have to do is go to point A, get item B, go to point C and give to
>>> person/creature D to solve the puzzle.  Things just aren't going to
>>> *quite* as predictable this time around.
>>> The Quest and Ring Quest are going to be all-new and vastly more
>>> enjoyable.
>>> But I need those maps first, before any of this is even possible.
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