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Create Text & High Resolution into Screen



    I understand that every 6502's half cycle reads $400-$7FF for Text Mode
and $2000-$3FFF for HGR Mode before second half cycle paints 14 pixels to
the screen.  I think that Text Mode has to paint 56 pixels (7x8) to the
screen each Text character during every second half cycle, but only 14
pixels will be painted for HGR Mode.  Do you see the difference between 56
pixels and 14 pixels?
    Read $400-$7FF and $2000-$3FFF will do to paint 56 pixels and 14 pixels
(every time until 64 times) or (64 times) (64 cycles out of 65 cycles)  What
happen if it reaches to 65 out of 65 cycles)?  Will it reset back to 0 out
of 65 cycles to start over to repeat from the beginning?
    Please advise.

-- 
Bryan Parkoff