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Re: Do any Apple II games benefit from being accelerated?



> Ultima V comes to mind. The enemy AI can be pretty slow, and the game is
> 
> turn-based.

Doesn't it pass your turn if you don't enter a command in a short period of time?   I seem to recall hating that as it didn't give me time to form a good strategy.  I imagine this would really suck at double speed.