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Re: Do any Apple II games benefit from being accelerated?



On 01/16/2013 06:54 PM, Tempest wrote:
> Here's an odd question for you all (or is that ya'll?): Do any Apple II game benefit from being accelerated either by using the Apple IIgs or a Transwarp IIe?  I know some of the more complex Apple II games seem to 'chug' a bit and I was wondering if that could be fixed with acceleration?  On a whim I tried playing Karateka at IIgs speed and it was kind of fun (a little hard though as it was a bit too fast).Maybe something like a turn based RPG could benefit?  I'll have to play around and see I suppose.

Ultima V comes to mind. The enemy AI can be pretty slow, and the game is
turn-based.

-- 
Linards Ticmanis