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Re: Apple IIgs music library



There's also the MegaTracker library, which will playback SoundSmith music very effeciently:1 – 3% of the CPU is used even on a stock IIGS. I'm not a programmer, but it's possible it only works with ORCA dev tools. Someone correct me if I'm wrong.

It can be found on the Golden Grail collection:

http://digisoft.callapple.org/the_golden_grail/

I don't know how it was coded, but some games that had sounds effects and SoundSmith music, simply used instruments from the SoundSmith track as sound effects. First example that comes to mind is:

http://www.whatisthe2gs.apple2.org.za/space-cluster

- Alex
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http://www.whatisthe2gs.apple2.org.za/