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Re: Apple Game Server: Blowing off cobwebs
On Tuesday, January 8, 2013 5:37:13 AM UTC-6, J. Vernet wrote:
> Le 08/01/2013 07:12, BLuRry a écrit :
>
> > Apple Game Server
>
> Link ?
>
>
>
> This one ?
>
> http://sourceforge.net/projects/a2gameserver/
>
>
>
> JV
Yes, that's the one. I have posted new source but have not updated the download build. I need to pull out my //gs and do some additional testing before releasing another build. I can say with high certainty that it works a lot more reliably on the //c now. And that's pretty cool.
Still, there are some games that only seem to work after a cold-boot and don't take kindly to other data being there. I wonder if I need to set the ZP and other RAM to an initial state before transferring games? Seems rather odd...