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Re: Apple Game Server: Blowing off cobwebs



On Tuesday, January 8, 2013 5:37:13 AM UTC-6, J. Vernet wrote:
> Le 08/01/2013 07:12, BLuRry a écrit :
> 
> > Apple Game Server
> 
> Link ?
> 
> 
> 
> This one ?
> 
> http://sourceforge.net/projects/a2gameserver/
> 
> 
> 
> JV

Yes, that's the one.  I have posted new source but have not updated the download build.  I need to pull out my //gs and do some additional testing before releasing another build.  I can say with high certainty that it works a lot more reliably on the //c now.  And that's pretty cool.

Still, there are some games that only seem to work after a cold-boot and don't take kindly to other data being there.  I wonder if I need to set the ZP and other RAM to an initial state before transferring games?  Seems rather odd...